Reimagining warehouse and production management system
Conetso
Project Management
October 25, 2024
Scalable Modular Platform for Asset, Warehouse, and Production Management
Design, build, test, and iterate a highly functional, scalable, and user-friendly Warehouse Management System (WMS) and Manufacturing Execution System (MES) within 9 months for a core client in the food production industry. The platform aimed to improve on-site operations while providing managers with detailed performance insights.
The project was co-sponsored by a major food production company that required a custom solution. While the system was tailored to their needs, it was designed with flexibility in mind to adapt to other industries in the future.
The project kicked off with a 3.5-week discovery phase. During this period:
I focused on establishing the platform’s Information Architecture and defining the hierarchy of content for various modules. We explored multiple design variations to ensure optimal usability. Throughout the project, we used an iterative design approach, continuously testing and refining the system based on user feedback and usability studies.
Once the information architecture was finalized and approved by stakeholders, I developed a comprehensive plan in agile methodology and began delegating tasks. Agile is a highly collaborative approach suited for very complex and competitive projects such as this one. I divided the project into four key milestones, each representing a modular component that could function independently:
Using the insights gathered during the discovery phase, I created a detailed timeline and roadmap to guide the team through each milestone. For visual clarity and collaborative planning, I utilized FigJam to develop the project roadmap, ensuring alignment across all stakeholders and teams.
Given the complexity of the project, it was essential to provide the team with a clear understanding of the intricate warehouse operations and terminology. To achieve this, I created detailed process maps that visually outlined each step and workflow occurring in the warehouses. These diagrams served as a reference point for all team members, ensuring that everyone had a consistent understanding of the operational processes and their interdependencies. This approach helped streamline communication, prevent misunderstandings, and keep the project on track.
From the outset, it was clear that the system would be vast, based on the information architecture and mapped processes. To manage this complexity, I created a comprehensive design system and developed the necessary views in Figma. The project was divided into individual deliverables, each represented by specific pages within Figma for better organization and clarity.
To facilitate smooth collaboration between design and development, we implemented a color-coded system within Figma to track design progress:
This approach allowed developers to easily navigate the Figma files while staying aligned with updates in Jira. It also helped streamline communication, ensuring that everyone was aware of which designs were complete and which needed attention.
Here are a few examples of the views I created.
Through thorough preparation and a focus on clear, actionable instructions, we successfully delivered the project on time and within budget. I prioritized agile practices by delegating tasks effectively, leading frequent stakeholder alignment meetings, and conducting iterative user testing to validate usability and ensure stakeholder alignment at each sprint.
While scope creep emerged in the WMS module, our sprint buffer and proactive backlog refinement allowed us to stay adaptive. By leveraging built-in buffer time, we managed the expanded scope without compromising quality, ultimately delivering the project on schedule and meeting all acceptance criteria.
The platform successfully integrated WMS and MES functionalities, provided real-time insights, and significantly improved operational efficiency. It also allowed for future scalability and integration with other platforms.
The Savannah platform was launched internally to our core client on October 18th. Savannah will be open to public in November. Upon going public I will upload a walk through video.
Figma, Sketch, Adobe XD, Canva, Affinity Photo, Affinity Designer, Affinity Publisher, Photoshop, Illustrator, After Effects, InDesign, DaVinci Resolve, Mirro, Optimal Workshop, Zoom, HTML, CSS, SQL, Linux, Apach, Wordpress.
Team building, team management, wireframing, prototyping, graphic design, motion graphics, user testing, ux research, interaction design, user-centered design, usability testing, user interface design, user experience, information architecture, responsive web design, CSS, HTML, accessible design, responsive web design, leadership, team building, team management, problem-solving.